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i.
ii.
( the sight from the highest vantage point certainly has a way of making a girl feel invincible.
to find a good spot to plot out her surroundings is a good way to orient herself in a new space. she'd be loathe to be caught completely unawares, no matter how friendly the denizens of this island may be. from here, the glittering sea, the canopy of forest, the din of the city and beyond offers her promises of secrets to be uncovered, and experiences to be had.
speaking of which, to whomever might find sharing the space and views with her: )
Pick a direction for me?
( she doesn't care who answers. if she had a proper map, she would've thrown a dart at it to make her decision, but this ought to do too. )
ii.
( all work and no play makes for a very dull girl.
this time, the woman can be found wandering about the rainbow plaza. maybe she's encountered trying to cheat at a carnival game, or smooth talking her way into having another round because she totally doesn't think that last go should've counted.
or maybe, if you're theunlucky sap she's squeezed in onto the gondola with (patience isn't a virtue for this one, apparently. but why wait a few more minutes for the next ride when she can just join this one?) )
Thanks for letting me hop in! ( not that she gave anyone much of an option. and now they're trapped in here with her! she winks. ) Chilly out there, huh?